One of my go-to daily sites for news of computing is Hacker News. This article discusses the various story structures of interactive fiction.

I find it interesting when the structures of interactive fiction can be reduced to a number of repeating patterns. These are likely to be structures that writers are able to adhere to, and players are likely to be able to make sense of.

As a workmate once said to me, “The difference between real life and fiction is that fiction has to make sense.”